主題: (1)移動 Translate
(2)旋轉 Rotate
(3)縮放 Scale
課堂作業一
到 http://www.cmlab.csie.ntu.edu.tw/~jsyeh/3dcg10/
下載檔案"data.zip"、"windows.zip"、"glut32.dll"
下載檔案"data.zip"、"windows.zip"、"glut32.dll"
data.zip→桌面\window
windows.zip→桌面\window
glut32.dll→桌面\window
開啟Transformation.exe
課堂作業二 ---位移
程式碼 ↓
#include <GL/glut.h>
void display()
{
glPushMatrix();
glTranslatef(0,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
int main(int argc,char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("04160594 translate rotate scale");
glutDisplayFunc(display);
///glutMouseFunc(mouse);
///glutMotionFunc(motion);
glutMainLoop();
}
課堂作業三--移動
程式碼 ↓
#include <GL/glut.h>
float mouseX=0,mouseY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(mouseX,mouseY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x, int y)
{
mouseX= (x-150)/150.0;
mouseY= -(y-150)/150.0;
glutPostRedisplay();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
↓
課堂作業四--縮放
程式碼 ↓
#include <GL/glut.h>
float mouseX=0,mouseY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glScalef(mouseX,mouseY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x, int y)
{
mouseX= (x-150)/150.0;
mouseY= -(y-150)/150.0;
glutPostRedisplay();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
↓
課堂作業五--旋轉
程式碼 ↓
#include <GL/glut.h>
float mouseX=0,mouseY=0,rotx=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(rotx,0,0,1);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x, int y)
{
mouseX= (x-150)/150.0;
mouseY= -(y-150)/150.0;
rotx=x;
glutPostRedisplay();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
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