電腦圖學20170321
主題
1.移動(translate)
2.旋轉(rotate)
3.縮放(scale)
4.實作:PushMartix PopMartix
5.回家作業
課程內容
一.
到 http://www.cmlab.csie.ntu.edu.tw/~jsyeh/3dcg10/ 下載
1.data.zip
2.windows.zip
3.glut32.dll
二.上移的茶壺
程式碼:
#include <GL/glut.h>
void display()
{
glPushMatrix();
glTranslatef(0,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("04160401 translate rotate scale");
glutDisplayFunc(display);
///glutMouseFunc(mouse);
///glutMotionFunc(motion);
glutMainLoop();
}
三.跟著滑鼠移動的茶壺
程式碼:
#include <GL/glut.h>
float mouseX=0, mouseY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(mouseX,mouseY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
mouseX =(x-150)/150.0;
mouseY =-(y-150)/150.0;
glutPostRedisplay();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("04160401 translate rotate scale");
glutDisplayFunc(display);
///glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
四.跟著滑鼠縮放的茶壺
程式碼:
#include <GL/glut.h>
float mouseX=0, mouseY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glScalef(mouseX,mouseY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
mouseX =(x-150)/150.0;
mouseY =-(y-150)/150.0;
glutPostRedisplay();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("04160401 translate rotate scale");
glutDisplayFunc(display);
///glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
五.旋轉的茶壺
程式碼:
#include <GL/glut.h>
float mouseX=0, mouseY=0,rotX=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(rotX,0,0,1);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
mouseX =(x-150)/150.0;
mouseY =-(y-150)/150.0;
rotX= x;
glutPostRedisplay();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("04160401 translate rotate scale");
glutDisplayFunc(display);
///glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
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