
挑選最好的作品\

畫了一個圓
#include <GL/glut.h>
#include<math.h>
static void display(void)
{
glBegin(GL_POLYGON);
for(float an=0;an<=3.1415926*2;an+=0.01)
{
glVertex2f(cos(an),sin(an));
}
glEnd();
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMainLoop();
return EXIT_SUCCESS;
}

用滑鼠讓園變色
void mouse(int a,int b, int x, int y)
{
printf("%d %d %d %d\n",a,b,x,y);
glColor3f((x+y)/600.0,x/300.0,y/300.0);
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
return EXIT_SUCCESS;
}
利用滑鼠拖曳改編圓的顏色
void mousee(int x, int y)
{
glColor3f((x+y)/600.0,x/300.0,y/300.0);
glutPostRedisplay();
}\
做出小精靈大嘴巴
float m;
static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLE_FAN);
glVertex2f(0,0);
for(float an=0+m;an<=3.1415926*2-m;an+=3.1415926/10000)
{
glVertex2f(cos(an),sin(an));
}
glEnd();
glutSwapBuffers();
}
void mousee(int x, int y)
{
m=x/300.0;
glColor3f((x+y)/600.0,x/300.0,y/300.0);
glutPostRedisplay();
}


沒有留言:
張貼留言