#include<GL/glut.h>
#include <math.h>
static void display(void)
{
glBegin(GL_POLYGON);
for(float angle=0; angle<=3.1415926*2; angle+=0.01)
{
glVertex2f(cos(angle),sin(angle));
}
glEnd();
glutSwapBuffers();
}
int main(int argc,char * argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMainLoop();
return EXIT_SUCCESS;
}
二.讓圓形變色
#include<GL/glut.h>
#include <math.h>
#include<stdio.h>///給printf()的
static void display(void)
{
glBegin(GL_POLYGON);
for(float angle=0; angle<=3.1415926*2; angle+=0.01)
{
glVertex2f(cos(angle),sin(angle));
}
glEnd();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
printf("%d %d %d %d\n",button,state,x,y);
glColor3f(1,x/300.0,y/300.0);
}
int main(int argc,char * argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMouseFunc(mouse);///以使用mouse function
glutMainLoop();
return EXIT_SUCCESS;
}
點擊圓形以變顏色
三.點擊變色改為拖曳變色
#include<GL/glut.h>
#include <math.h>
#include<stdio.h>///給printf()的
static void display(void)
{
glBegin(GL_POLYGON);
for(float angle=0; angle<=3.1415926*2; angle+=0.01)
{
glVertex2f(cos(angle),sin(angle));
}
glEnd();
glutSwapBuffers();
}
void motion(int x,int y)
{
glColor3f(1,x/300.0,y/300.0);
glutPostRedisplay();///讓程式隨時更新
}
int main(int argc,char * argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
return EXIT_SUCCESS;
}
四.圓形的各種變形方式
沒有留言:
張貼留言