1.作業互評.評分
挑出3個最好的作品上傳Moodle
2.用GLUT方案畫正圓
static void display(void)
{
glBegin(GL_POLYGON);
for(float angle=0;angle<=3.1415926*2;angle+=0.01)
{
glVertex2f(cos(angle),sin(angle));
}
glEnd();
glutSwapBuffers();
}
{
glBegin(GL_POLYGON);
for(float angle=0;angle<=3.1415926*2;angle+=0.01)
{
glVertex2f(cos(angle),sin(angle));
}
glEnd();
glutSwapBuffers();
}
3.加上Mouse函式
void mouse(int button,int state,int x,int y)
{
printf("%d %d %d %d\n",button,state,x,y);
}
{
printf("%d %d %d %d\n",button,state,x,y);
}
(1)在圓上點一下 會有兩排數值出現
(2)再多加 glColor3f(1,x/300.0,y/300.0);
在圓上點一下會出現顏色
(3)別的地方再點一次會變色
4.加上Motion函式
多加void motion(int x,int y)
{
glColor3f(1,x/300.0,y/300.0);
glutPostRedisplay();
}
{
glColor3f(1,x/300.0,y/300.0);
glutPostRedisplay();
}
可以用滑鼠按著拖移來變色
5.會動的小精靈嘴巴(用滑鼠拖移)
#include <stdio.h>
#include <GL/glut.h>
#include <math.h>
float mouth=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLE_FAN);
glVertex2f(0,0);
for(float angle=0+mouth;angle<=3.1415926*2-mouth;angle+=3.1415926/100)
{
glVertex2f(cos(angle),sin(angle));
}
glEnd();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{ ///NOW mouse function
//printf("%d %d %d %d\n",button,state,x,y);
//glColor3f(1,x/300.0,y/300.0);
}
void motion(int x,int y)
{ ///NOW mouse Dragging(拖移)!!! mouth=x/300.0;
glColor3f(1,x/300.0,y/300.0); ///NOW change color to any color
glutPostRedisplay(); ///Post 貼個便利貼,告訴電腦,有空的時候 Re-display
}
#include <GL/glut.h>
#include <math.h>
float mouth=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLE_FAN);
glVertex2f(0,0);
for(float angle=0+mouth;angle<=3.1415926*2-mouth;angle+=3.1415926/100)
{
glVertex2f(cos(angle),sin(angle));
}
glEnd();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{ ///NOW mouse function
//printf("%d %d %d %d\n",button,state,x,y);
//glColor3f(1,x/300.0,y/300.0);
}
void motion(int x,int y)
{ ///NOW mouse Dragging(拖移)!!! mouth=x/300.0;
glColor3f(1,x/300.0,y/300.0); ///NOW change color to any color
glutPostRedisplay(); ///Post 貼個便利貼,告訴電腦,有空的時候 Re-display
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMouseFunc(mouse); ///Now we are using mouse function
glutMotionFunc(motion);
glutMainLoop();
glutMouseFunc(mouse); ///Now we are using mouse function
glutMotionFunc(motion);
glutMainLoop();
}






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